Showing posts with label Android Developer's news. Show all posts
Showing posts with label Android Developer's news. Show all posts

Wednesday, December 11, 2013

LiquidFun Physics Engine

Google are announcing the open-source release of LiquidFun, a new C++ 2D physics library that makes it easier for developers to add realistic physics to their games.

Based on Box2D, LiquidFun features particle-based fluid simulation. Game developers can use it for new game mechanics and add realistic physics to game play. Designers can use the library to create beautiful fluid interactive experiences.

The video clip below shows a circular body falling into a viscous fluid using LiquidFun.



The LiquidFun library is written in C++, so any platform that has a C++ compiler can benefit from it. To help with this, Google have provided a method to build the LiquidFun library, example applications, and unit tests for Android, Linux, OSX and Windows.

Learn more about the LiquidFun physics engine at http://google.github.io/liquidfun/

More tools for Android game developers

Google are adding more tools to Android game developers, such as:

  • The open-source release of LiquidFun, a new C++ 2D physics library that makes it easier for developers to add realistic physics to their games.
  • Google Play Games plug-in for Unity, cross-platform game engine from Unity Technologies. Game developers can now more easily integrate game services.
  • New game categories are coming to the Play Store in February 2014, such as Simulation, Role Playing, and Educational.